AI Insights · Timothy · October 2021
Top 5 Boat Games Performance on Unified Platform in Middle East Q3 2021
Discover how the top 5 boat games performed on a unified platform in the Middle East during Q3 2021, with insights on downloads, revenue, and active users.
In Q3 2021, the top 5 boat games in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.
Battle Warship: Naval Empire from Magic Prime Group Limited saw significant fluctuations in weekly revenue, peaking at around $132K in mid-July and then stabilizing around $13K to $17K towards the end of the quarter. Weekly downloads experienced a peak of 1.9K in mid-July, and active users showed a consistent trend, ranging from 1K to 1.4K throughout the quarter.
Battle Bay by Rovio Entertainment Oyj had a steady increase in weekly revenue, reaching approximately $954 in late August. Downloads remained relatively low, peaking at 210 in mid-August. Active users hovered around 350 to 470, with a slight decline towards the end of the quarter.
Sea Port: Cargo Ships Harbor from Pixel Federation Games showed consistent weekly revenue, averaging around $500 to $600. Downloads peaked at around 1K in early September, and active users remained steady, fluctuating between 1.4K and 1.7K over the quarter.
الادميرال by Babil Games experienced modest weekly revenue, with a peak of $710 at the end of August. Despite low download numbers, peaking at 47 in early September, the game maintained its performance in terms of revenue.
Virtual Regatta Inshore from Virtual Regatta had lower weekly revenue, with a notable increase to $482 at the end of August. The game saw very few downloads throughout the quarter, indicating a niche but potentially dedicated user base.
For more detailed insights and data, visit Sensor Tower.